FFXI Spell Database

Spells found in Port Windurst

Spell Name Level Description Obtained
Aero BLM 9, DRK 17, RDM 14, SCH 12 Deals wind damage to an enemy. Vendor
Aquaveil RDM 12, WHM 10 Reduces chance of having a spell interrupted. Vendor
Banish PLD 7, WHM 5 Deals light elemental damage to an enemy. Vendor
Banishga WHM 15 Deals light elemental damage to enemies within area of effect. Vendor
Bio BLM 10, DRK 15, RDM 10 Deals dark damage that weakens an enemy's attacks and gradually reduces its HP. Vendor
Blaze Spikes BLM 10, RDM 20 Covers you with magical fire spikes. Enemies that hit you take fire damage. Quested
Blind BLM 4, RDM 8 Blinds an enemy, lowers its accuracy. Vendor, Dropped
Blindna SCH 17 (A), WHM 14 Removes blindness from target. Vendor
Blink RDM 23, WHM 19 Creates shadow images that each absorb a single attack directed at you. Vendor
Blizzard BLM 17, DRK 29, RDM 24, SCH 20 Deals ice damage to an enemy. Vendor
Burn BLM 24 Deals fire damage that lowers an enemy's Intelligence and gradually reduces its HP. Vendor
Choke BLM 20 Deals wind damage that lowers an enemy's Vitality and gradually reduces its HP. Vendor
Curaga WHM 16 Restores HP of all party members within area of effect. Vendor
Cure PLD 5, RDM 3, SCH 5, WHM 1 Restores target's HP. Vendor
Cure II PLD 17, RDM 14, SCH 17, WHM 11 Restores target's HP. Vendor
Dia RDM 1, WHM 3 Lowers an enemy's defense and gradually deals light elemental damage. Vendor
Diaga RDM 15, WHM 18 Lowers defense of enemies within area of effect and gradually deals light elemental damage. Vendor
Drown BLM 27 Deals water damage that lowers an enemy's Strength and gradually reduces its HP. Vendor
Fire BLM 13, DRK 23, RDM 19, SCH 16 Deals fire damage to an enemy. Vendor
Frost BLM 22 Deals ice damage that lowers an enemy's Agility and gradually reduces its HP. Vendor
Paralyna SCH 12 (A), WHM 9 Removes paralysis from target. Vendor
Poison BLM 3, DRK 6, RDM 5 Poisons an enemy and gradually reduces its HP. Vendor
Poisona SCH 10 (A), WHM 6 Removes poison from target. Vendor
Protect PLD 10, RDM 7, SCH 10, WHM 7 Enhances target's defense. Vendor
Rasp BLM 18 Deals earth damage that lowers an enemy's Dexterity and gradually reduces its HP. Vendor
Shell PLD 20, RDM 17, SCH 20, WHM 17 Enhances target's magic defense. Vendor
Shock BLM 16 Deals lightning damage that lowers an enemy's Mind and gradually reduces its HP. Vendor
Sleep BLM 20, DRK 30, RDM 25, SCH 30 (A) Puts an enemy to sleep. Vendor
Slow RDM 13, WHM 13 Reduces an enemy's attack speed. Vendor
Stone BLM 1, DRK 5, RDM 4, SCH 4 Deals earth damage to an enemy. Vendor
Stoneskin RDM 34, WHM 28 Absorbs a certain amount of damage from physical and magical attacks. Vendor
Thunder BLM 21, DRK 35, RDM 29, SCH 24 Deals lightning damage to an enemy. Vendor
Water BLM 5, DRK 11, RDM 9, SCH 8 Deals water damage to an enemy. Vendor